A Game A Month #1: Release!
Yeah, it’s release time! Three weeks have passed since I started developing this game and now it’s finally finished. As announced earlier, I started to develop a Shoot’em Up using LibGDX. I posted two updates so far, and now it’s time to finally publish it. I’ve made a couple of improvements since the last update: New spaceship graphics, improved background More items: Shield-item, boost-item, more gun items Ability to fire a “Super Shot” when enough enemies were killed A logo…