Defold vs. Godot – My Experiences
This time I want to post something that is not related to a game I’m working on right now but to the engines I used making the last two games. Game #2 (Castle Adventure) was made with Godot and Game #3 (Tapmoji) with Defold. I mentioned on Twitter that Defold was completely new to me and I was asked by the Defold engine developers themselves what my on-boarding experience was and if I could compare the ease-of-use and the feature-set…